However, if you wait for that right moment for your opponent to drop their guard, stun them from afar, fire dash through them, flurry basic attacks, spear them and flurry them again you’ll see the end goal coming a bit closer. Not truly understanding this until my first boss fight, if you rely only on your spells than you will get your burnt butt handed to you. No matter the spells you choose they have to work well with your basic attacks as this will allow you to chain attacks together, which is how you deal large amounts of damage in Wizard of Legend. Personally, I have been beginning with a spell that adds fire to my dash, a lighting spear that stuns my enemies, and diablo style chakram snowflakes that spiral around me causing damage as they do. From ranged weapons, to close quarters combat, and traps that you can set, all of the spells given to choose from can cater to the way that you prefer to play. Arcana spells can vary from shooting cascading obsidian arrows, plowing through the enemies with a huge sword of fire, or using wind to launch your enemy into the air then smash them into the ground. So that they can be chosen as one of your four starting aracana in the beginning of each round. Playing through each round earns you gems which you can use to buy new spells and relics, permanently. As the Wizard of Legend as a TON of spells and relics, playing through to try and find the perfect combination that works with your play style is tons of fun. Before jumping into each new play through, you choose which spells you will equip, along with a relic that will give you a unique ability. Either a horde of deadly enemies just waiting to drain your health, a piñata challenge that could possibly reward you with a brand-new arcana spell, or a cage match where you accidentally dash your way into a fire pit. The dungeons are procedurally generated, so each round you aren’t sure what will be lurking around the next corner. Separating them into elemental groups of three, fire, ice, and earth with each element having two levels to complete before that element’s boss. Each level of the chaos trail is a different dungeon that you must crawl through defeating foes and leveling up. However, using your spells on practice dummies is nothing like casting them in the throes of battle and the systems take quite some time to get a solid hang of. A dash, basic attack, normal spells, and a heavy spell that you can access in battle once it has charged. The tutorial section of the game, lightly walks you through your basic moves. Furthermore, the learning curve is especially steep. As Wizard of Legend is a rogue-like, keeping with the tropes of the genre it is incredibly difficult. When first jumping into the chaos trials, be prepared to get obliterated time and time again. Where you are a wizard competing to become a wizard of legend. Beginning in a museum touring the wizarding greats of the past, those who undertook the chaos trials, you are magically sucked into another Beginning in a museum touring the wizarding greats of the past, those who undertook the chaos trials, you are magically sucked into another world.
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